Apr 04, 2007, 12:18 PM // 12:18
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#41
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Desert Nomad
Join Date: Jan 2007
Location: Massachusetts, USA
Guild: Guardians of the Cosmos
Profession: R/Mo
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I know we would all like to see the game be better: but some peolple just hate to admit it's a damn good game even as it is. Just give ANET credit for creating a game that we all really like to to play even with some shortfalls.
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Apr 04, 2007, 01:07 PM // 13:07
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#42
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Wilds Pathfinder
Join Date: Apr 2006
Guild: House of Caeruleous [HoC]
Profession: R/E
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Whoever said it before about watching and laughing, priceless. Its what I do half the time. Its a forum, forum = scumbag teenager entitlement beliefs. Yes, there are some valid suggestions (ala not complaints), but honestly, if the game is so messed up with so much wrong, why is it one of the most successful games in the world?
For example. A common bitch topic on this site is storage. Are there any game developers on these boards that actually work for Anet? I don't think so. The common adage of "its easy to do, I am a programmer, I know" is full of a hot steaming pile. Do you have their source code? I hope not, that would be bad for Anet. Just because something is modular, doesn't make it a breeze to program something new in. But people still complain, every update they do bring s it up again, even though they have confirmed its presence in planning somehow or another. Do I want an Auction House, of course! But what discourse can I continue beyond that? Most complaints are people starting a Rabble riot without any helpful thoughts, that actually negatively impact the people who would make those changes. It is counter productive.
Simply said, if a project gets a customer "request" (in this case complaint), in my line of work, we attempt to engineer a solution. If it is, I would really like to cut the heat off of this circuit board, it is something we can look at. If it is, we need a flux capacitor on this thing, we COULD lie and say, hey, sure, but its not possible, so we don't.
I enjoy the game. The irony of complaining about complainers is def not lost on me.
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Apr 04, 2007, 06:47 PM // 18:47
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#43
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Wilds Pathfinder
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Aerian...
I hope you haven't gone too far away. I have a question you might be able to answer.
I work in a field where we store stuff on servers. And everytime we add a new server (we've just over 100 terabytes of server space now), it costs us a couple hundred thousand dollars and then some. Now as far as I can tell (I could be soooo wrong) the weapons, armor, minis, etc that we accumulate in GW equal data that has to be stored on servers.
I'm guessing there are at least two million of us (who play the game for free) and, if ANet were to increase storage space for all account holders even by 50%, they would have to also increase their server space for a considerable amount of money.
My question is is this indeed a factor that ANet might have to consider, and if so do you have an idea of what kind of fiscal impact we're talking about here?
Thanks!
PS... The irony of complaining about complainers... *shrugs* Yeah it's noticeable, but then I've got a few more advantage miles than most here, and I've learned a lesson or two on the journey. I also have pretty good hindsight when it comes to self-reflection, and I remember 'complaining about complainers' or some things along those lines myself, so I just live and let live... and love them all the same.
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Apr 05, 2007, 12:52 PM // 12:52
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#44
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Desert Nomad
Join Date: Jan 2007
Location: Massachusetts, USA
Guild: Guardians of the Cosmos
Profession: R/Mo
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As far as the advantage miles go I doubt they surpass mine and what do you have to say about the announcement of more storage coming soon. I wasn't really complaining about the complainers as much as I just would like to see people who like the game to say so. I love this game and just thought that it is nice to let it be known.
Last edited by Rocky Raccoon; Apr 05, 2007 at 12:54 PM // 12:54..
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Apr 05, 2007, 02:17 PM // 14:17
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#45
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Furnace Stoker
Join Date: Mar 2006
Location: New Zealand
Profession: Me/R
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Quote:
Originally Posted by Iakatz
The irony of complaining about complainers... *shrugs*
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Naturally, you'd think this side would be the bigger man here and just continue voicing their own positive opinion, instead of running down someone else's. Let the babies have their bottles - skeptics never win out, and smart people don't socialize with grievers and trolls.
Sad. It's true.
Though, don't think you can turn a blind eye because the only thread's you see are mostly negative. Maybe you should count them all, you might be wrong.
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Apr 05, 2007, 10:14 PM // 22:14
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#46
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Wilds Pathfinder
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Hi Risky...
I was responding to this statement by Aerian when I made the statement you referenced.
Quote:
Originally Posted by Aerian_Skybane
...The irony of complaining about complainers is def not lost on me.
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Does it make more sense now? That's why I addressed that post to him.
Quote:
Originally Posted by risky ranger
As far as the advantage miles go I doubt they surpass mine...
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I will happily NOT debate that with you. After all we're as young as we feel... right?
Quote:
Originally Posted by risky ranger
and what do you have to say about the announcement of more storage coming soon.
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I said this yesterday: http://www.guildwarsguru.com/forum/s...2&postcount=33
Quote:
Originally Posted by risky ranger
... I love this game and just thought that it is nice to let it be known..
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Now THAT I can relate to. Since the function to find my previous posts has been disabled, I can't find any to show you, but I can assure you they would help to satisfy your need to see positive responses to the game.
As an amateur 3D artist, I have had experience with another dev team. I know how bad it can be, and I am absolutely enamored with GW AND ANet. The graphics are beautiful. The game mechanics are very clever and entertaining. The animation is excellent. There's a lot of humor whether subtle or obvious permeating everything. I think everyone on the entire ANet team is mega talented... artists, modelers, coders, marketing team, Gaile... everyone. And I am delighted and grateful that they are responsive to, communicative with and respectful of their players. I'm delighted and grateful at every special event and every special treat they give us (which are many). I especially admire Gaile's dedication to her task and her composure, aplomb and grace under fire in this forum.
In short, I'm a very content player... just as you are.
Terra Xin...
If your post was addressed to me, I'm confused and don't know how to answer. If it wasn't addressed to me, but instead you used my post as an illustration or something like that, I'm happy I don't have to answer. I've already said enough... PHEW Ciao for now.
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Apr 05, 2007, 10:36 PM // 22:36
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#47
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Wilds Pathfinder
Join Date: Feb 2006
Guild: Team Crystalline [TC]
Profession: Mo/
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Quote:
Originally Posted by Risky Ranger
I read the forums almost everyday and I see people complaining constantly about this and that. I would like to see more of what is good about Guild Wars. Is it easy to say bad things than good and if the game is as bad as some people seem to think it is then why do they continue to play it. Am I the only one who enjoys the game for what it is?
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From a competitive pvp standpoint, there honestly isn't very much right with this game anymore.
But anyway...
Templates were a cool addition (even though the popup is persistent and covers up the template names)
The skill duration bar is nice.
The storage update is nice (although it's come 2 years too late)
Reconnects are nice (although, again, 2 years too late)
The recent update to Crippling Slash was good, albeit a bit too good imo.
I guess it's good that they reverted the attribute point thing... just as I was getting used to the new convention.
Meh, I tried.
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Apr 05, 2007, 10:45 PM // 22:45
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#48
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Banned
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The current template system will be like the Youtube, MSN, PeerToPeer Filesharing of the Internet, or even the Internet itself. It has the potential to "connect" people.
Last edited by tomcruisejr; Apr 05, 2007 at 10:48 PM // 22:48..
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Apr 06, 2007, 12:14 AM // 00:14
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#49
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Forge Runner
Join Date: Mar 2007
Guild: Astral Revenants
Profession: P/W
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I like the new template thing. Got a few laughs from guildies when I posted Echo+Mending lol.
I love the new timers for duration enchants and stances. Great stuff.
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Apr 06, 2007, 02:02 AM // 02:02
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#50
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Banned
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Now that the template pop up is disabled in local chat and trade chat, I take back what I said.
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Apr 06, 2007, 02:11 AM // 02:11
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#51
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Raged Out
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I love how when everyone complains about something then A-Net puts it in the game for them being good people and then everyone complains about putting it in.
I wish all you people could appreciate the game and quit moaning and groaning at least they update the game. When people played Contra for NES they didnt get updates for shit that didnt work. Quit complaining about what ANET does and appreciate the RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing game!!!!
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Apr 06, 2007, 02:12 AM // 02:12
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#52
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Frost Gate Guardian
Join Date: Mar 2007
Location: Insanity
Guild: Vis Decus Vertus [vDv]
Profession: R/
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Quote:
Originally Posted by tomcruisejr
Now that the template pop up is disabled in local chat and trade chat, I take back what I said.
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It COULD have been a great way to connect people. But of course, you have the idiot noob immature little teenager who has to misuse it. Doesn't it seem like a lot of things keep getting ruined for GW because of people misusing it? It's getting old, seriously.
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Apr 06, 2007, 02:19 AM // 02:19
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#53
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Krytan Explorer
Join Date: Jul 2006
Location: Canada eh
Guild: looking for mature, luxon pvx guild
Profession: Mo/
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Quote:
Originally Posted by B Ephekt
From a competitive pvp standpoint, there honestly isn't very much right with this game anymore.
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I"ll agree with that statement. PvP is completly dead for me, but there was SOME improvements.
I very much like the Storage Update, welll over due, and the ranked/rating Hero Battle system is kinda cool, despite an unbalanced meta, and AI issues.
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Apr 06, 2007, 02:21 AM // 02:21
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#54
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Banned
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Quote:
Originally Posted by Yaga Philipe
It COULD have been a great way to connect people. But of course, you have the idiot noob immature little teenager who has to misuse it. Doesn't it seem like a lot of things keep getting ruined for GW because of people misusing it? It's getting old, seriously.
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Misuse? How? That link is like the usual text but only now it contains a skill bar.
So the measures that are needed to prevent that idiot noob immature little teenager to do his things before the update is still applicable now.
If you can use that pop-up to steal ectos in your storage, yea disable that popup in local chat/trade chat. But I don't see any reasons unless it's for client performance reasons.
Last edited by tomcruisejr; Apr 06, 2007 at 02:25 AM // 02:25..
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Apr 06, 2007, 02:28 AM // 02:28
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#55
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Krytan Explorer
Join Date: May 2005
Location: Louisiana
Profession: E/Mo
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Quote:
Originally Posted by MMSDome
I love how when everyone complains about something then A-Net puts it in the game for them being good people and then everyone complains about putting it in.
I wish all you people could appreciate the game and quit moaning and groaning at least they update the game. When people played Contra for NES they didnt get updates for shit that didnt work. Quit complaining about what ANET does and appreciate the RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing game!!!!
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cha ching. Welcome to the world of end-user support and software development.
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Apr 06, 2007, 04:14 AM // 04:14
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#56
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Ascalonian Squire
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there are a lot of positive comments, its just that negative comments are more emotional and therefore tend to be remembered more.
also, if anet didnt keep trashing the pve side of the game by balancing skills always in favor of the pvp side then maybe there would also be less belly aching.
but seriously, i am for one, tired of this developer. i guess it was a good thing they left blizzard before WoW came into being otherwise they would have ruined that too.
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Apr 06, 2007, 04:22 AM // 04:22
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#57
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Jungle Guide
Join Date: Jul 2006
Location: The edge of reason
Guild: I don't play any more.
Profession: W/E
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*Scratches head* Hmm...
No subscription fee. Hopefully. *Shrug*
Still, it's hard to have positive comments, when the already gaping chasm between PvE'ers and PvPers is being ripped further apart by ANET.
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Apr 06, 2007, 08:39 AM // 08:39
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#58
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Frost Gate Guardian
Join Date: May 2006
Guild: Saviors of [EviL]
Profession: A/
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Quote:
Originally Posted by lakatz
Aerian...
I hope you haven't gone too far away. I have a question you might be able to answer.
I work in a field where we store stuff on servers. And everytime we add a new server (we've just over 100 terabytes of server space now), it costs us a couple hundred thousand dollars and then some. Now as far as I can tell (I could be soooo wrong) the weapons, armor, minis, etc that we accumulate in GW equal data that has to be stored on servers.
I'm guessing there are at least two million of us (who play the game for free) and, if ANet were to increase storage space for all account holders even by 50%, they would have to also increase their server space for a considerable amount of money.
My question is is this indeed a factor that ANet might have to consider, and if so do you have an idea of what kind of fiscal impact we're talking about here?
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if at best, your talking maybe 20-50kb worth of info for each account is stored on their servers.
we log in, get our account info from the them, asks the db to tell our client what to render and with what stats.
2 million customers with say 50kb for each account, is 93.13226 gigabytes of data.
if you deal in data storage you know how much text can be held in a 50kb size text file. quiet alot. more then enough to handle an entire accounts data.
now i dont know the game mechanics behind guildwars, but what i stated above is how it worked on another mmorpg game i played. and the account files were much smaller. 4-6kb in size.
but its pretty much common sense to store as much client side as possible while keeping game security a non issue.
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Apr 06, 2007, 09:15 AM // 09:15
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#59
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Jungle Guide
Join Date: May 2005
Location: NC
Guild: DKL
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Quote:
Originally Posted by Risky Ranger
Am I the only one who enjoys the game for what it is?
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Not at all. I make light of stuff (often), but I'm not too worried by anything really. Truth is I like GW, I enjoy having a way of keeping my online gaming group of years together, and I like the various weekend events. I'm looking forward to GW2, though not the Asura. Having those things hopping around will bug me when everything else looks so badass. I think Gaile does a good job, and I think the various fan sites like Guru keeps the community well informed. All in all, the GW experience is unlike any other game I've ever played, in a good way.
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Apr 06, 2007, 10:39 AM // 10:39
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#60
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Krytan Explorer
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Quote:
Originally Posted by BlackSephir
Well, you must know that most (me too) complain about GW because... we care...
It's pretty logical- if I didn't care, I'd sell my GW (or not) and I'd just stop playing it
And, yeah, I still play
And I still complain
Because I want GW to be the best game
I care ^^
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you complain, therefore you care.....? so posts like "ZOMG, ANET SUCKS!!!!111" (that is an example btw) they are actually saying "ZOMG I lOVE ANET AND GW, IM JUST MAKING A TOPIC ABOUT HOW IT SUCKS!!111"
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